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| [[File:Railway Completion Successful.png|300px|thumb|Successful completion of railway.]] | | [[File:Railway Completion Successful.png|300px|thumb|Successful completion of railway.]] |
− | When you are happy with your railway, and want to check it for errors, you can "complete" it by pressing the button with a green tick and question mark. If all is well then you should get a "Successful Completion" message come up ''(pictured)''. If not, then you will be told what is broken with the railway. Completing the railway successfully is an important step in building your railway. | + | When you are happy with your railway, and want to check it for errors, you can "complete" it by pressing the button with a green tick and question mark. If all is well then you should get a "Successful Completion" message come up ''(pictured)''. You will also see a vertical line with a green tick. If not, then you will be told what is broken with the railway. Completing the railway successfully is an important step in building your railway. |
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| + | == Expanding the railway == |
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| + | In this section, we will use several of the track elements to build the following railway. |
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| + | [[File:Building Tutorial 2.png|400px|frameless|Example Railway]] |
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| + | Starting from left to right, below is described the new features we've added to the railway. |
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| + | === Blue Tracks === |
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| + | These track elements represent '''non-station named locations'''. These locations can be named, and can be used in timetables as passing or stopping points. You could use these as a depot or siding, as we have here. |
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| + | At a later stage we will give these a name so they can be used in a timetable, but they can be left like this for now. |
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| + | === Different Signal Types === |
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| + | ROS has four different types of signal: four-aspect, three-aspect, two-aspect and depot. You can change the type of signal using the following button: |
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| + | [[File:Signal type button.png|400px|frameless|Example Railway]] |
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| + | '''Note:''' This will only change the type of signal of future additions. So to change the type of an existing signal, you'll have to remove and replace it. |
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| + | In our example, we've used a mix of four-aspect and depot signals. |
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| + | === Stations === |
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| + | In the example, we've added a simple two platform station. You can add station elements to straight track, either horizontal or vertical. To add station elements you use the red elements. |
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| + | It is generally best to have stations with a length of 2 or more, as this is the size of the trains in ROS. |
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| + | Stations are considered to be one if there are adjacent station elements, in our case, both platforms are a single station. |
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| + | There are also station concourses, the solid red block, which can connect platforms which are two far apart. Unlike the solid blue block, these cannot be placed on track. Footbridges and underpasses can also connect platforms into a single station. |
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| + | === Level Crossings === |
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| + | We have placed a level crossing just to the right of the station. Level crossings can be placed on straight track, and add a operational difficulty to the project. |
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| + | There are various rules referring to signal placement around level crossings. If there is an issue with a signal placement, you will be told when you go to validate the route. |
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| + | === Gaps === |
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| + | == Doing the admin work == |
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| [[Category:Railway Creation Tutorials]] | | [[Category:Railway Creation Tutorials]] |
| [[Category:Tutorials]] | | [[Category:Tutorials]] |